Use J.P. Sears with one of these captains to gain bonus stats.
This is where J.P. Sears ranks against all other players in the game.
Below you can see J.P. Sears in-game overall as well as his True Overall Ratings at each position. True Overall is a formula developed by ShowZone to help understand the differences between cards with matching in-game overall.
OVR
73
TRUE OVR SP
73.47
TRUE OVR DH
42.07
META OVR SP
50.65
META OVR DH
8.35
STA
79
H/9
60
K/9
57
BB/9
71
HR/9
44
CLU
60
CTRL
65
VEL
68
VELO DIFF
12.00
BRK
78
4-Seam Fastball
VEL
93
CTRL
66
BRK
78
Slurve
VEL
81
CTRL
55
BRK
54
Circle Change
VEL
84
CTRL
69
BRK
77
Slider
VEL
82
CTRL
72
BRK
40
Below is J.P. Sears's hitting attributes from in-game, as well as a few additional stats we generated like Avg Contact, Avg Power, which hope to explain imbalanced players better.
CON L
11
CON R
7
AVG CON
9
PWR L
11
PWR R
8
AVG PWR
9.5
VIS
13
DISC
13
CLU
8
BNT
16
DRG BNT
4
DUR
0
Below is J.P. Sears's fielding attributes from in-game.
FLD
53
ARM STR
55
ARM ACC
56
REAC
48
BLOCK
0
Below is J.P. Sears's running attributes from in-game.
SPD
44
STL
9
BR AGG
7
How does J.P. Sears's card feel in-game? Do you like how it swings, or how it feels on the mound? Leave a review below to help other players decide if they want to use this card.